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Post by Gabriel on Apr 12, 2004 16:57:54 GMT -5
Ai smirks, and sends his dagger through the air, straight at NM's face, while slowing his dash, and moving to the left of NM.
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Nowhere Man
GM III
"To call a man my friend, he must be equal to me in all regards." - Griffith, Berserk
Posts: 929
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Post by Nowhere Man on Apr 12, 2004 17:02:33 GMT -5
Ai smirks, and sends his dagger through the air, straight at NM's face, while slowing his dash, and moving to the left of NM. *NM steps back with his left foot (which is forward). The dagger flashes past NM's face, and NM knows he would have been dead if he hadn't moved so far out. His move also brings him closer to Ai, which is another added bonus.*
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Post by Gabriel on Apr 12, 2004 17:14:45 GMT -5
Ai takes advantage of the turning NM, and delivers a jumping front kick to his face.
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Nowhere Man
GM III
"To call a man my friend, he must be equal to me in all regards." - Griffith, Berserk
Posts: 929
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Post by Nowhere Man on Apr 12, 2004 17:27:30 GMT -5
Ai takes advantage of the turning NM, and delivers a jumping front kick to his face. Stupid. *NM's left (which is in front) hand flashes up to Ai's leg, pushing it up. As he's doing this, NM drops right knee, then falls to his back. The result: NM throws Ai over him, and, in the most likely scenario, Ai will land flat on his face. NM then simply twists himself to his hands and knees, and pushes himself back up to his feet.*
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Post by Gabriel on Apr 12, 2004 17:28:47 GMT -5
Ai goes with the throw, and curls into a ball, rolling, instead of just falling flat. Ai gets up, and continues dashing past NM, and into a nearby grocery store.
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rikimaru02
GM
Not vengeance...Punishment
Posts: 28
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Post by rikimaru02 on Oct 16, 2004 22:10:41 GMT -5
HEY... first rule of Fight Club: don't talk about the Fight Club Second rule of Fight Club: WE DON'T TALK ABOUT THE FIGHT CLUB And most importantly, if it's your first time, you have to fight
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